Text-based game engine physics-based object-to-object interactions: A system that allows objects in the game world to interact with each other through the use of the physics engine, such as collisions and destruction in text-based games.
Text-based game engine physics-based object-to-object interactions: A system that allows objects in the game world to interact with each other through the use of the physics engine, such as collisions and destruction in text-based games.