Overview
import unicodedata
import logging
import regex
import ast
# Core API definition
class LinguisticProcessingAPI:
def __init__(self):
self.supported_languages = {
"en": {"script": "Latin", "description": "English"},
"es": {"script": "Latin", "description": "Spanish"},
"fr": {"script": "Latin", "description": "French"},
"de": {"script": "Latin", "description": "German"},
"it": {"script": "Latin", "description": "Italian"},
"pt": {"script": "Latin", "description": "Portuguese"},
}
valid_chars_str = (
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
"0123456789"
" .,!?;:'\"()-—–—/\\&@#%*+"
"áàâäãåā㥹ĆćČčĎďÉÈÊËĚěĞğĢģĦħÍÌÎÏīĮįİıĶķĹĺĻļĽľŁł"
"ŃńŇňŅņÓÒÔÖÕØŌŏŐőŒœРрŔŕŘřŚśŠšŞşŢţŤťÜÙÛÜŰűŪūŮůŲųŴŵ"
"ÝýÿŶŷŸŹźŻżŽžÇçßÆæØøÅåčČšŠžŽđĐțȚăĂîÎâÂșȘéñüáóíúäöàèûîïôöâä"
)
self.latin_grapheme_set = set(valid_chars_str)
self.transformation_rules = {
'ß': 'ss',
'æ': 'ae',
'œ': 'oe',
}
def process_text(self, text, language_code: str = "en", input_encoding: str = 'utf-8') -> dict:
if not isinstance(text, str):
return {
"status": "failure",
"processed_text": "",
"language": None,
"validation_status": "error",
"validation_messages": ["Invalid input type for 'text'. Must be a string (Unicode)."],
"original_input": text,
"input_language_code": language_code,
}
validation_status = "valid"
validation_messages = []
processing_language = language_code
if language_code not in self.supported_languages:
validation_status = "warning"
validation_messages.append(
f"Unsupported language code: {language_code}. Processing as generic Latin script."
)
processing_language = "generic_latin"
processed_text = unicodedata.normalize('NFC', text.lower().strip())
for old, new in self.transformation_rules.items():
processed_text = processed_text.replace(old, new)
invalid_graphemes = {char for char in processed_text if char not in self.latin_grapheme_set}
if invalid_graphemes:
if validation_status == "valid":
validation_status = "warning"
message = ("Contains characters outside the defined Latin script grapheme set: "
+ ", ".join(repr(c) for c in sorted(invalid_graphemes)))
validation_messages.append(message)
return {
"status": "success",
"processed_text": processed_text,
"language": processing_language,
"validation_status": validation_status,
"validation_messages": validation_messages,
"original_input": text,
"input_language_code": language_code,
}
# Helper to simulate ASCII byte input
def process_ascii_input(ascii_bytes: bytes, language_code: str = "en", api_instance: LinguisticProcessingAPI = None) -> dict:
if not isinstance(ascii_bytes, bytes):
return {
"status": "failure",
"processed_text": "",
"language": None,
"validation_status": "error",
"validation_messages": ["Invalid input type for 'ascii_bytes'. Must be a byte string."],
"original_input": ascii_bytes,
"input_language_code": language_code,
}
try:
text = ascii_bytes.decode('utf-8')
except UnicodeDecodeError as e:
return {
"status": "failure",
"processed_text": "",
"language": None,
"validation_status": "error",
"validation_messages": [f"Failed to decode byte string with UTF-8: {e}"],
"original_input": ascii_bytes,
"input_language_code": language_code,
}
if api_instance is None:
api_instance = LinguisticProcessingAPI()
return api_instance.process_text(text, language_code=language_code)
# Example usage:
# api = LinguisticProcessingAPI()
# result = process_ascii_input(b"Hello, world!", language_code="en", api_instance=api)
# print(result)
import unicodedata
import logging
import regex
import ast
# Core API definition
class LinguisticProcessingAPI:
def __init__(self):
self.supported_languages = {
"en": {"script": "Latin", "description": "English"},
"es": {"script": "Latin", "description": "Spanish"},
"fr": {"script": "Latin", "description": "French"},
"de": {"script": "Latin", "description": "German"},
"it": {"script": "Latin", "description": "Italian"},
"pt": {"script": "Latin", "description": "Portuguese"},
}
valid_chars_str = (
"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
"0123456789"
" .,!?;:'\"()-—–—/\\&@#%*+"
"áàâäãåā㥹ĆćČčĎďÉÈÊËĚěĞğĢģĦħÍÌÎÏīĮįİıĶķĹĺĻļĽľŁł"
"ŃńŇňŅņÓÒÔÖÕØŌŏŐőŒœРрŔŕŘřŚśŠšŞşŢţŤťÜÙÛÜŰűŪūŮůŲųŴŵ"
"ÝýÿŶŷŸŹźŻżŽžÇçßÆæØøÅåčČšŠžŽđĐțȚăĂîÎâÂșȘéñüáóíúäöàèûîïôöâä"
)
self.latin_grapheme_set = set(valid_chars_str)
self.transformation_rules = {
'ß': 'ss',
'æ': 'ae',
'œ': 'oe',
}
def process_text(self, text, language_code: str = "en", input_encoding: str = 'utf-8') -> dict:
if not isinstance(text, str):
return {
"status": "failure",
"processed_text": "",
"language": None,
"validation_status": "error",
"validation_messages": ["Invalid input type for 'text'. Must be a string (Unicode)."],
"original_input": text,
"input_language_code": language_code,
}
validation_status = "valid"
validation_messages = []
processing_language = language_code
if language_code not in self.supported_languages:
validation_status = "warning"
validation_messages.append(
f"Unsupported language code: {language_code}. Processing as generic Latin script."
)
processing_language = "generic_latin"
processed_text = unicodedata.normalize('NFC', text.lower().strip())
for old, new in self.transformation_rules.items():
processed_text = processed_text.replace(old, new)
invalid_graphemes = {char for char in processed_text if char not in self.latin_grapheme_set}
if invalid_graphemes:
if validation_status == "valid":
validation_status = "warning"
message = ("Contains characters outside the defined Latin script grapheme set: "
+ ", ".join(repr(c) for c in sorted(invalid_graphemes)))
validation_messages.append(message)
return {
"status": "success",
"processed_text": processed_text,
"language": processing_language,
"validation_status": validation_status,
"validation_messages": validation_messages,
"original_input": text,
"input_language_code": language_code,
}
# Helper to simulate ASCII byte input
def process_ascii_input(ascii_bytes: bytes, language_code: str = "en", api_instance: LinguisticProcessingAPI = None) -> dict:
if not isinstance(ascii_bytes, bytes):
return {
"status": "failure",
"processed_text": "",
"language": None,
"validation_status": "error",
"validation_messages": ["Invalid input type for 'ascii_bytes'. Must be a byte string."],
"original_input": ascii_bytes,
"input_language_code": language_code,
}
try:
text = ascii_bytes.decode('utf-8')
except UnicodeDecodeError as e:
return {
"status": "failure",
"processed_text": "",
"language": None,
"validation_status": "error",
"validation_messages": [f"Failed to decode byte string with UTF-8: {e}"],
"original_input": ascii_bytes,
"input_language_code": language_code,
}
if api_instance is None:
api_instance = LinguisticProcessingAPI()
return api_instance.process_text(text, language_code=language_code)
# Example usage:
# api = LinguisticProcessingAPI()
# result = process_ascii_input(b"Hello, world!", language_code="en", api_instance=api)
# print(result)
ucls_infra_gateway_v2.py – SolveForce Communications
Key terms in plain language
Open a term for a concise explanation of language used on this page.
API
An application programming interface is a defined way for software systems to exchange data or request functions from one another.
VoIP
Voice over Internet Protocol carries phone calls over an IP network instead of a traditional analog phone line. Call quality depends on network stability, latency, and traffic management.
Unified Communications (UCaaS)
A cloud-based combination of business calling, messaging, meetings, presence, and collaboration tools managed as one communications service.
SIP Trunking
A service that connects a business phone system to the public telephone network using Internet Protocol, replacing or supplementing traditional phone lines.
Bandwidth
The amount of data a connection can carry in a given time, usually measured in Mbps or Gbps. More bandwidth supports more users, devices, and simultaneous applications.
Latency
The time it takes data to travel between two points. Lower latency improves voice, video meetings, cloud applications, gaming, and other real-time services.